I'm a designer and programmer. Fanatic of games (of all kinds) and pop culture. My goal is to create games, small or large, that reach people and make them enjoy and feel. I have been developing videogames since 2008 and also design board games as a hobby.
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I studied software development in Mallorca (Spain), when I finish my studies I started working as a J2ME game developer and changed to game designer position when company switched to smartphones and started to need more complex games. Few years after I left the company and start to learn and make Unity3D games, this knowledge gave me the opportunity to start working for TwinForce making a card game (as developer and designer) and some VR and AR apps (including work with Microsoft Hololens). Some time later I moved to Valencia (Spain) and started to work as developer of Pirate Match 3 Adventure and Monster Mansion Blast in Playgram Games. After that I became a Unity3D developer in Super Squad, working in a non realeased RPG game. After this experience I started to work as Unity Developer at Playspace on the new multiplayer mobile game Parchis Teams.
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In addition to my professional experience working at different companies, I also enjoy developing my own games and experiences that you can find on the different sections of this web or my itch.io page.
I created this page as a showcase, to share my creations and spread my ideas about the industry. My idea is to create and share small playable experiments to test mechanics, narratives and technologies that can be used in the future in larger projects, I will also put my progress in my larger projects here. |